Mystery case files 13th skull play online
The humor had me laughing so hard. I love those sassy characters they are awesome. The difficulty is just right not too hard not too easy. The ending really surprised me I love a good mystery so while playing I was trying to solve it. I'm usually very good at solving mysteries but the solution to this really surprised me I never saw it coming. The perfect surprise ending I loved it.
I have played this game several times over the years, and this is my review I don't know if anybody ever looks at the "newest first" heading, but just in case, hiya!! I rarely play a game again, as once I know the ending the thrill is kind of gone for me, but there are a handful that I go back to, from time to time, as they stand out in my memory.
This is one of those. The HOP's were well drawn and clever. Fit in well. Not boring. The mini-games were excellent throughout. Oh so glad I did!! I skipped. Accomplish and proceed. Also, you must stay alert and take note of each scene carefully. Example: Some folks, in reviews, seem to have had trouble with the toilet.
The bartender has just told you that Lamont fixes the toilets. YOU'VE tried and can't figure it out, but you have seen the payphone, office with employee phone numbers, and you have a quarter in your inventory. Um, what would be your guess as to what to do?? The map is not teleporting, but useful to get your bearings. It is integral toward the end of the game.
It is probably best if Beginners hold off on this game, but definitely remember it for later on down the road.
Try before you buy. I hope you enjoy it! Happy gaming! The live characters were awesome some were a little off but great storyline and great scenes. Some games I enjoyed to various degrees but I will say 13th Skull was my favorite of all.
I know some players are saying it was too difficult but I got great satisfaction from figuring out the puzzles. I did have to have help on the canons but since the code to lift them varies with each game, it wasn't the answers I sought but HOW to find the answer. So I did figure the code out myself. I noticed the second time I played some of the puzzles The final skull pattern, the fountain, the canons etc.
I really liked the vignettes, I think Vinton trying to "bag a Hunnie" was my fav. It was an around fun game that I enjoyed so much I replayed it. Rated 5 out of 5 by crisgori from Outstanding This is a game dated that's why I think it's extraordinaire.
It has stunning graphics, good lenght, a lot of backtracking, interesting puzzles. The only complaint is the number of dialogs that slow down the pace of the game and the sparkles even in advanced mode. Graphics are the best, great story line, challenging and I love, love, love the real people interaction.
You travel all over the plantation. I now have my grandchildren playing it. Wish BFG would make another as good as this one. And I've been at it for years upon years now. So much variety in gameplay, entertainingly over-the-top live acting, and its actually original! More than you can say for most hogs, where its an endless sea of cliched item fetching with little substance.
I was so glad they went in this direction with Dire Grove and Shadow Lake, hiring real actors is such a fantastic idea. Now they've topped themselves with 13th Skull. I truly hope they let this streak of great games continue. No more cookiecutter bland hogs without soul, just more like this one, please! Rated 5 out of 5 by Mrsboxcar from Rascals Rule Here! Graphics were great. Loved the use of real people. Can you imagine this game in virtual reality. Wait, that just gave me goose bumps.
I can smell the decaying house, I can hear the mosquitoes coming in swarms, I can smell the farts at the bar and can see the dim light from the voo doo house. Only thing that was hard for me to see was a little girl dying Still looking for two golden tickets because I refuse to cheat. Will keep trying though. You really need to give this game a chance. Loved it! Rated 5 out of 5 by barleymo2 from must play I have had this game for two years and this in my opinion rates as the top detective game of all time,if you do rely on any help.
My favourite Hidden Object game! The best one i have ever played! Very very recommended!!! Rated 5 out of 5 by sdevers8 from Great Game Love this game. So far my favorite game. Have tried to find equals and the rest fall short. The Big Fish Guarantee: Quality tested and virus free. No ads, no adware, no spyware. Get the latest games, special offers, and more! Sign Up Today.
All other trademarks, registered trademarks, or logos are the property of their respective owners. Your review should appear soon. To make changes, use the Edit or Cancel buttons. Thanks for sharing your thoughts about this game! Click on the chessboard in front of Vinton to trigger a mini-game. The same rules of checkers apply to this mini-game. Beat your opponent by eliminating all his pieces. Pieces can move one space forward diagonally. Try to keep the pieces in the back row as long as possible to keep Vinton from crowning his pieces.
Crowned pieces can jump diagonally, backwards, and forward. Try to have more crowned pieces than Vinton so towards the end of the game you can corner him and get rid of his pieces.
Talk to the Bartender and exhaust all conversation options. Find all the Gumbo ingredients E. Go outside and go left towards the Tavern Side. Move inside to the Tavern Hallway. Go into the Tavern Office. Return to the inside of the Tavern and head right into the Tavern Kitchen. Inspect the gumbo pot on the stove O. Go through the archway towards the Graveyard Path, head right towards the Down Path.
Talk to Cooter and exhaust all conversation possibilities. Inspect the newspaper E in the lower right. Pick up the FAN H by the truck. Inspect the Air Conditioner L. Go back to Cooter. Talk to him and exhaust all conversation possibilities. Go inside the house. Talk to Charlotte and exhaust all conversation options. Return to the Tavern. Click on the Claw Machine next to the bartender. Use the arrow on your inventory tray to scroll through all items. It may take several times before you can catch the doll which can appear in any part of the machine.
Go to the Shed. Go to the Balcony in the Mansion. Head back to Charlotte. Zoom into the doll shelf on the back wall. Talk to Charlotte. Talk to Mary Lee and exhaust all conversation possibilities.
Exit the Master Bedroom. Zoom into the fax machine; click on the fax regarding the deed of ownership. Note the date of birth. Move to the Kitchen. Zoom into the garbage disposal in the sink. Talk to Mary Lee; exhaust all conversation possibilities to obtain the next objective.
Go into the Voodoo Shop A. Talk to Momma Aimee behind the counter and exhaust all conversation possibilities C. Return to the Carriage House Path. Head left towards the Swamp Entrance. Place MR. To obtain Mr. Crickets from Charlotte after you give her the Doll. Move forward towards the Swamp. Inspect the old cannon on the right J. Move right towards the Swamp Path.
Inspect the second cannon and remove the debris from it K. Head left towards the Swamp Clearing. Exit the nest and click down twice, move left towards the Swamp Shack and you will encounter a Stranger.
Talk to the Stranger and exhaust all conversation possibilities M. Move left towards the Shack Side. Note the inflatable boat in the water. Return to the Voodoo Shop. Inspect the shelf in front of Momma Aimee O. Keep talking to Momma Aimee and exhaust all conversation choices. Speak with Mrs. Lawson and exhaust all conversation. Go to the Front Yard. Speak with Lewis and exhaust all conversation choices.
Move to the Side of the Manor. Inspect the Bench; note the symbols on the bench Q. In order to do so, the weeds must be cut on order of the ones that grow back the slowest. Cut the purple weeds first, cut the white ones next, and the orange ones last.
You need to find the keys to open the gate in the Graveyard. The solution for that puzzle can be found in Chapter 3 of this guide. The solution for that puzzle can be found in Chapter 4 of this guide. Inspect the blue box in the upper left. Go to the Foyer. Inspect the Painting on the left side of the wall. Note the symbols and the positions in each corner of the frame. Inspect the Fountain T. Look at the symbols U etched into the fountain; they will be noted in your case report.
Head left towards the Graveyard Path. Inspect the Gate V. Place the keys in the keyholes using the symbols found in the frame inside the Mansion. Regardless of what the symbols look like on the keyholes, place the KEY found in the upper left corner of the frame into the keyhole in the upper left. The same goes for all the other corners. Once the keys are in the correct keyholes, rotate each KEY by clicking on the key so it matches the rotation of the symbols found in the corners of the painting frame that you noted earlier.
Once all the keys are in place and rotated correctly to match the rotation of the symbols on the painting frame, the gate will automatically open. Go into the Graveyard. Move forward to the Mausoleum once inside the Graveyard. Zoom into the lantern in the upper left B. Inspect the water-filled coffin on the right. Drag all the items aside in each corner to reveal 4 bolts. Inspect the drained coffin again. Remove the cover to reveal a lot of numbers.
You need to enter 4 different dates into the contraption by pressing on the numbers on the cover. The dates are unique to your game, so make sure to enter dates that refer to your game only. The birth date can be found on the fax machine in the den A. The date the Mansion was rebuilt is entered into the case report after the rats have been taken out of the cellar B. The date of the Fire will be entered into the case report after you unlock the chest in the Attic C.
The date of death is in front of the Mausoleum D. In my case the dates were , , , and Go through the gates into the Down Passage. Click on two letters to swap their positions. Inspect the chest to find a parchment with Roman Numerals 2. Go through the back wall. Zoom into the skeleton that falls out of the coffin. Move forward to the Down Tunnel. Inspect the hutch.
Using the symbols you found in the fountain after you added the bottle of chlorine enter them into the door 6. Click on the hutch to receive a new objective for finding the goblets. Return to the Hutch below the trap door.
Inspect the Hutch. Climb the stairs to enter the Carriage House. Move to the Bedroom on the right. Inspect the dresser in the lower right to trigger a search scene.
Inspect the bed. Talk to Momma Aimee and exhaust all conversation options. She mentions that Lamont usually fixes the bathroom.
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